![]() ![]() ![]() We will also cover how to import new materials into Substance Painter. I will show you the tips and tricks to start working in Substance Painter, so prior knowledge of this software is not required. We will cover how to put PBR textures onto the store sign mesh using Substance Painter. Learning how to scale UVs to optimise resolution will also be taught in this class. We’re going to work on basic UV unwrapping, and I will show you how to mark seams and how to easily layout uvs for easy baking. After that, we move on to learning how to save presets for future models, and how to use Blender modifiers to speed up workflow in Blender. Then, we’re going to learn how to create chain links using Blender addons. We’re going to cover how to import and use background images in a simple and easy to understand way – allowing you to create any logo of your choosing in the future with ease. Then, we’re going to create an ale mug logo for our shop sign. We will then begin to learn how to scale assets to real-world-sizes. We will start by creating the frame for the shop sign in Blender. ![]() If you consider yourself an advanced 3D modeller, you may still find this course useful, since it might help you improve your workflow or provide you with much needed step-by-step guidance. This course is great for, and aimed at absolute beginners. The class will be using voice and key casting to give instructions so it's very easy to follow. You need at least a basic understanding about Blender’s UI. This course is designed for beginners to intermediate modellers. In this course we’re going to explore low-poly 3D modelling techniques to make a game-ready store sign in Blender. ![]()
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